Is Mario the true hero of the Mushroom Kingdom? Simon Belmont disagrees. And so does Mega Man and SOPHIA and Samus and...
Hacks and tributes to Super Mario Bros are ten a penny these days, but SMC goes to astonishing efforts to recreate the classic NES platformer, from graphics to physics, without a change in sight; having done so, it then throws in a slew of classic 8-bit characters to find out if Mario really is the best man for the job, in his own video game.
From Simon Belmont to Mega Man, a host of NES classics are represented here, and while their various powerups have been modified to fit the three-tier mushroom economy of Mario's world, they all accurately represent their respective franchises, and it's equally fascinating and nerve-wracking to see them duke it out with Bullet Bills and Cheep-Cheeps; Mega Man has serious problems against the Lakitus in particular, as his inability to aim upwards makes for a frantic and powerless mess of a run, constantly stopping to bring in Rush so he can bounce over high obstacles. SOPHIA of Blaster Master fame, meanwhile, proves to be an unstoppable juggernaut, as her jetpack and multi-directional fire make short work of both Lakitus and tricky jumping segments.
Of course the acid test is Mario himself, and although purists are likely to notice that the physics are inevitably ever-so-slightly imperfect, the game still manages to recreate its source material with near-perfect accuracy; if all you want is a browser-based version of Super Mario Bros, SMC will more than adequately fill that role. As a straight-up conversion of an 8-bit classic, it puts Capcom's iOS port of Mega Man 2 to shame, and the added bonus of its bulked-out roster gives it plenty of replay value. Not all mash-ups of this type work so well (and the less said about trying to merge the original games themselves, the better), but this is one that serves as both a curiosity for fans and a decent game in its own right.
Play online at http://www.explodingrabbit.com/games/super-mario-bros-crossover
Hacks and tributes to Super Mario Bros are ten a penny these days, but SMC goes to astonishing efforts to recreate the classic NES platformer, from graphics to physics, without a change in sight; having done so, it then throws in a slew of classic 8-bit characters to find out if Mario really is the best man for the job, in his own video game.
From Simon Belmont to Mega Man, a host of NES classics are represented here, and while their various powerups have been modified to fit the three-tier mushroom economy of Mario's world, they all accurately represent their respective franchises, and it's equally fascinating and nerve-wracking to see them duke it out with Bullet Bills and Cheep-Cheeps; Mega Man has serious problems against the Lakitus in particular, as his inability to aim upwards makes for a frantic and powerless mess of a run, constantly stopping to bring in Rush so he can bounce over high obstacles. SOPHIA of Blaster Master fame, meanwhile, proves to be an unstoppable juggernaut, as her jetpack and multi-directional fire make short work of both Lakitus and tricky jumping segments.
Of course the acid test is Mario himself, and although purists are likely to notice that the physics are inevitably ever-so-slightly imperfect, the game still manages to recreate its source material with near-perfect accuracy; if all you want is a browser-based version of Super Mario Bros, SMC will more than adequately fill that role. As a straight-up conversion of an 8-bit classic, it puts Capcom's iOS port of Mega Man 2 to shame, and the added bonus of its bulked-out roster gives it plenty of replay value. Not all mash-ups of this type work so well (and the less said about trying to merge the original games themselves, the better), but this is one that serves as both a curiosity for fans and a decent game in its own right.
Play online at http://www.explodingrabbit.com/games/super-mario-bros-crossover
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